Week 3 Dissertation Development

Dissertation is also one of my final year projects. Instead of developing on a research task I decided to go for the design and development side of this project as this will give me the opportunity to produce a new piece of work which I can research and develop during the project.

During the development I plan to gain new skills by using new technique I have never used within my previous work. For my dissertation I plan to design and develop a 3D environment with the visual style of a comic book also known as cell shaded. This will lead me to gaining skills not only in the 3D development but also how I should work towards a new visual style this can take place within the texture work as well as the game engine being used.

The scene being developed will be designed from a piece of concept art which represents a scene from Naught Dogs, The Last Of us, this concept art can be seen during my show reel storyboard during my personal portfolio development part 1, the new skills being acquired during the development will be more texture and visually based as I will be developing this scene to fit in with the comic book visual style. 


The Last Of Us - Concept Art 
















I plan to create my textures with a sense of a comic book visual style as this will take place within Photoshop, I will try and gain skills with hand painted texture to fully convey the desire effect as seen below this visual style is depicted from Tell Tales, The Walking Dead this will be my main reference when trying to convey this type of visual style.





Image source - http://www.edge-online.com/features/telltale-games-on-the-walking-dead-and-offering-meaningful-choices-to-players/


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