Final Exit Plan

Short term - Time at University

This will be a short overall plan on what I hope to accomplish in the time I have left before I finish university, I will cover short term to long term design and development process' these will vary depending on time constaints and actions took.

As previously noted during my blog my last and next semester I will be working on two projects both which are give me a chance to work with 3D environments and enhance my overall skillset, So I will keep development of these two to the fullest of my ability as I hope to use these in my portfolio.

Both project should increase my skillset and give me more of an understanding of 3D environments the development of both will be consisted over this semester but for myself personally I want to focus overall on my actual degree and make sure I come out with the grade intended.

During my Christmas break I will be working on written work for my independent studies project in the hopes this will give me much more time to focus on the actual 3D aspect being the environment. I will also try to design a simple starting point for my online portfolio (Website) having this in place will also give me more time to focus on my 3D work.


Long Term - Post Graduation

Once I have finished University I plan to take one year out to focus on my portfolio, As I current stand I am not fully confident within my work and want to better myself before attempting to join a studio, as said before I will try and produce two very good environments from my last two projects, as I want to focus on the overall degree, this may not be to the quality a studio will look for, Taking a year out and just developing my already skillset will give me a better chance of having work of value. I will continue to refine my online portfolio to a state of professional standard.

 Curriculum Vitae

I will work on a CV which is suited to my chosen job role (Environment Artist), Presentation should be easy to read while being informative, the reader should clearly understand what I plan to accomplish and my objective this will allow them to fully understand my specialist skill and what art department I should be working in.

I will make sure not to overload the reader with useless information and only priorities my skills and experience relevant to the company/studio in questions, speaking about personal experience and how it could help the chosen studio, All skillets and programs should be listed allowing the reader to take note of my capabilities e.g. 3D modelling, high poly, lighting.

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